Objects, Factions & World Rules
Three more parts of your story bible, each with its own page list: objects your characters carry or covet, factions they belong to or oppose, and the rules that govern what's possible in your world.
1 min read · Updated 1 October 2026
Objects#
A sword, a ring, a letter — anything worth tracking. Each object can have a description, a history, its significance, a current owner (one of your characters), a current location, and any number of associated characters.
Factions#
Guilds, houses, governments, rebellions. Each faction has a description, goals, history, a leader, and members — all chosen from your existing characters. Allies and enemies are free-text fields rather than links to other factions, which keeps this simple until a more structured version is worth building.
World Rules#
A rule statement plus an optional explanation — "magic requires physical contact," for instance. Both the Continuity Guardian and Ask Inkora take these into account, and the continuity scan specifically looks for a scene that seems to break one.
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